Your company sends an employee overseas for three days to represent you at a big international biotech conference. Naturally, he takes his trusty smartphone along. During the course of the conference, the employee uses the device as he would stateside. He checks his email constantly, downloads attachments, texts, calls clients and colleagues, and relaxes after hours with a streaming video or two.
As for the bill, who cares? He’ll never see it.
Remember the old folk tale of Goldilocks and her struggle to find porridge that is just right? iPhone users that find themselves struggling to find the right sized iPhone for the needs may soon get a little relief. Rumors are circulating about Apple releasing a new Mid-sized model.
It is rumored that a 5-inch sized phone will be released among the new iPhone 8 regular, plus and SE renditions. An unnamed supply chain within has broken the news that there might be another 5 inch model in the mix, complete with an edge to edge display and a possibly bezel-less screen that is equipped with a dual lens.
You know the upside of managed mobility services; with an outsourced provider handling your company’s growing inventory of mobile devices, provisioning them, repairing them, and dealing with carriers, you can free up your own IT staff for more valuable work.
Does your company really need a wireless policy? It’s a fair question to ask. After all, policy can be painful.
There is plenty of uncertainty about the future of corporate IT. Some are even going as far as saying corporate IT will soon fade away. Others are calling for IT departments to stop throwing up roadblocks to productivity and shift their focus to enabling users to get more work done, more efficiently, from more places.
January is here. This means a new year, a brand new set of resolutions to follow or not follow, and for people in the technology and Wireless MDM industry the Consumer Entertainment Show or CES 2017.
AT&T is Shutting Down 2G Services
Move out of the way, Pokémon Go. There’s a new mobile sensation in town. It is called Super Mario Run. Hang tight folks, because this is not your mother and father’s Mario.
Nintendo is taking their talents to mobile market yet again. Super Mario Run is mobile phone platformer that is taking the world by storm. Users can do all the coin collecting and goomba stomping that they want, but to have full accessibility to all the features, they will need to pay money.
This free to play platformer requires a $9.99 cost to unlock the entire game. However, this has not stopped the game from receiving over 40 million downloads within the iOS app store. Super Mario Run’s initial popularly trumps Pokémon Go’s launch as it only took the former app a mere four days to reach 25 Million downloads. What makes the app’s popularity so significant is that it only took the app a fraction of the time to reach many millions of downloads. It is only on iOS with an Android port coming shortly.
Super Mario Run MDM Data Woes
However, although this new game is enjoyable to many, its catchiness is proving problematic to MDM and Mobility based companies regarding excessive data usage and lost productivity. It is estimated that Super Mario Run uses over 75MB of data per hour. This can especially be problematic if your clients are using other extracurricular apps like Instagram, Facebook Messenger, WhatsApp, and Snapchat. This can especially be problematic if your clients are traveling and roaming on international plans which are intended to provide only the essentials as opposed to their higher capacity international plans.
Thankfully with a variety of MDM solutions, including the ones that we have at Wireless Analytics, common issues regarding data usage, mobile phone malfunction, and general Mobile device errors can easily be tracked and reported to the proper parties.